ClearView RC Simulator - Plane Model Parameter Definitions

ParameterDefault/ExampleDefinition
aelChordCoef10.0Aileron coefficient that amplifies the ael force. Used together with wingChord coefficient to simulate what proportion the aileron is to the wing chord wise. If chord wise wing to aileron is proportion 3:2, use wingChordCoef = 3n and aelChordCoef=2n where n=1,2,3.... experiment with n aelRate 100.0- used in easy setup to adjust aileron rate
aelCoef0.2Lift coefficient for the aileron surface
aelExpo0.0Used in easy setup to adjust aileron expo rate (-1<x<1)
aelWashCoef1.2Lift coefficient for the aileron in the prop washstream.
bodyCGCoef1.0The same as wingCGCoef, but for the body if you consider the plane body to be a wing. It is important for flying knife edge and overall plane behavior when tail sliding. The corresponding related coefficient is ruderCoef.
bodyCrashDrag50.0The drag for plane parts touching the ground
colisionRotDegCoef0.1Use 0.1 to simulate taxing on smooth surface, or 0.2 to 0.3 to bounce when taxing on uneven surface 0<x<lt;x<x<lt;1
dihedralCoef1.0Coefficient describing wing dihedral. Higher for higher dihedral. 0 to 3-4
dihedralFlag0.0Enable dihedral flag, 0=disable,1=enable
dihedralRudCoef1.0Rudder to elevator coupling, makes plane leans when rudder applied
elevCoef4.0Lift coef for the elevator surface
elevCompCoef1.0Adds slight up trim so plane flies level, higher the more up trim it is (0 to 5-6)
elevCompFlag1.0Enable elevator compensation (0=disable, 1=enable)
elevExpo0.0Used in easy setup to adjust elevator expo rate (-1<x<1)
elevRate100.0Used in easy setup to adjust elevator rate
elevRotInertiaCoef0.99Damping coefficient for stability when hovering, 0<c<=1, keep close to 1.
elevWashCoef30.0Lift coefficient for the elevator in the prop wash stream.
fieldOfView40.0Camera field of view in degrees. Higher number pans out, lower zooms in.
frontDragCoef0.12Front drag coefficient. Limits the top model speed at given thrust, also slows down model when gliding and define glide path (together with wingDragCoef)
gearDrag20.0Gear wheel drag (how fast the model slows down when landed)
gearSideDrag13.0Gear side force (how wheels resists sideway movements)
gravity9.8Earth gravity, use 1.5 to fly on the moon.
highWingCoef1.0How low is the engine thrust line under the wing, 0=thrust aligned with the wing, 1 to 3-4 the engine is lower. Makes plane to pitch up after applying power.
highWingFlag0.00=disable highWing simulation, 1=enable
initModelPos2.0 0.02 -5.0Sets initial model position
initModelRot0.0 2.5132742 0.0Sets initial model rotation
initSpeedVect0.0 0.0 0.0Sets initial model speed vector (for hand launch)
landBounceCoef10.21Gear bounce coefficient when plane touches the ground under landSpeed speed, do not set lower than this.
landBounceCoef20.61Gear bounce coefficient when plane touches the ground above landSpeed speed 0<x<lt;x<x<lt;1
landSpeed6.0Used in simulation ground handling, use 8 for big planes 3-5 for very light and slow flying planes
landXCoef4.0Force used to simulate landing/ground crash, tricky to set, use form similar plane
landYCoef1.0Force used to simulate landing/ground crash, tricky to set, use form similar plane
landZCoef1.0Force used to simulate landing/ground crash, tricky to set, use form similar plane
liftConst3.0Const that resize all surface size. Plane with liftConst=4 has 2 times lower wing loading than plane with liftConst=2. Note that lower liftConst makes all flying surfaces less effective (ailerons, elevators etc) Use together with modelMass to get exact behavior. The modelMass will provide mass simulation behavior like model inertia at turns, liftConst defines how big the wing is. Note: wingDragCoef is related to liftConst. Use wingDragCoef= 1/2 from the liftConst, or be very careful and experiment with other values.
loadRealModel1.0Keep always to 1
maxAelerRate7.2Max rotation rate in radians per second that ailerons can induce. Note than 7.2 is 360 deg/sec, 14.2 is two rotation per seconds etc.
maxRolRate100.0Max rotation rate on X axis in radians per second
maxRotRate100.0Max rotation rate on Y in radians per second
maxScaleDist600.0After "maxScaleDist" meters, the program stops doubling plane in size.
maxSpeed35.0Max. prop speed for the model. Note: that a model may not come close to the prop top speed if the body or wing drag is high
maxThrust700.0The prop thrust in kN
maxTumbleRate100.0Max rotation rate on Z axis in radians per second
modelMass15.0Model mass in kg
modelNameEdge540-25.acThe ac file name with the model
modelType1.00=helicopter, 1=plane. Never change this, or the program will crash. Helicopters use completely different params file.
paramModelNamePlaneParamModel.acthe name of the parameter model that defines all simulated surfaces. Do not modify.
pBodyCG-0.5Body center of gravity. Negative is moving CG forward. 0 is not necessary neutral CG. Experiment!
pElev2.1044579??
planeType0.00=gas, 1=electric. Electric planes have smoke disabled and prop stops at low throttle.
pRuder2.4273665??
pWingCG0.9Wing center of gravity. Negative is moving CG forward. 0 is not necessary neutral CG. Experiment!
ruderCoef4.0Lift coefficient for the rudder surface
ruderExpo0.0Used in easy setup to adjust ruder expo rate (-1<x<1)
ruderRate100.0Used in easy setup to adjust ruder rate
ruderRotInertiaCoef0.99Damping coefficient for stability when hovering, 0<c<=1, keep close to 1.
ruderWashCoef100.0Lift coefficient for the rudder in the prop wash stream.
scaleDist300.0To keep the model visible, the program doubles the model in size every "scaleDist" meters.
slowSpeed8.985001Define model stall speed. Used in modeling of ground effects and glean bouncing at landing. For most models should be 8, for very slow flying models 3-5
smokeExostPoint-0.1 -0.26 0.0The point on the model where the smoke originate
smokeExostVect10.0 -4.0 0.0Direction for the smoke
stallCoef0.15Uses shifting center of lift on the wing to simulate stall wing drops, value is 0.1 to 0.5, set by experimenting
tailDrager1.01= tail dragger, 0= nose wheel. Used in ground handling. Plane must have properly named wheels.
textureMode2.0Use 2, can be integer from 0 to 40, too hard to explain
tRolCoef4.0??
tRolFlag1.0??
tRolSpeedLimit5.0??
useModelInitPos0.0If set to 1, will set init model position from initModelPos and initModelRot if set to 0, will set init model position from landscape params file.
vertCrashSpeed4.0defines vertical speed above which touching the ground will result in crash.
wingCGCoef1.0Goes together with elevCoef. Higher elevCoef+lower wingCGCoef = Lower evelCoef + higherwingCGCoef for elevator agility. If you want the plane to snap fast when doing tail slides, go with Lower evelCoef + higherwingCGCoef, if you want plane to tail slide quite a bit, go with Higher elevCoef+lower wingCGCoef
wingChordCoef10.0Drag coefficient for induced drag when the wing rotates during roll
wingDragCoef1.1The drag for the wing. Set it to liftConst/2 for start, then experiment. For example, gliders have low wing drag, biplanes high
wingStallDeg35.0The stall degree for the wing. Some Delta Wings may have stall deg. up to 90 deg. For aerobatic planes use 20-45, or if you want expressed wing stall, use 12-13.
wingTipCrashDrag20.0The drag if wingtip touches the ground
xResistanceCoef3.0??
xRotMass3.0Model mass distribution along x axis, affects aileron response and ground handling
yResistanceCoef5.0??
yRotMass1.0Model mass distribution along y axis, affects rudder response and ground handling
zResistanceCoef3.0??
zRotMass1.0Model mass distribution along z axis, affects elevator response and ground handling